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- usage: foobillard [--option [<arg>]]
- options:
- --player1 <arg>
- arg=ai|human set player1 ai/human
- --player2 <arg>
- arg=ai|human set player2 ai/human
- --p1 <arg>
- arg=ai|human set player1 ai/human
- --p2 <arg>
- arg=ai|human set player2 ai/human
- --name1 <arg>
- set name of player1
- --name2 <arg>
- set name of player2
- --8ball
- 8ball pool game
- --9ball
- 9ball pool game
- --carambol
- carambol billard game
- --snooker
- snooker billard game
- --tablecolor <arg>
- table color in C-style hex notation <0xrrggbb>
- --edgecolor <arg>
- edge color in C-style hex notation <0xrrggbb>
- --framecolor <arg>
- frame color in C-style hex notation <0xrrggbb>
- --chromeblue
- blue table with chrome edges
- --goldgreen
- green table with gold edges
- --goldred
- red table with gold edges
- --blackwhite
- black table with white frame
- --blackbeige
- beige table with balck metal
- --tablesize <arg>
- table size (length) in foot (default=7.0)
- --lensflare
- turn on lensflare
- --nolensflare
- turn off lensflare
- --poslight
- use positional light
- --dirlight
- use directional light
- --ai1err <arg>
- to err is artificial (player1 error 0..1)
- --ai2err <arg>
- to err is artificial (player2 error 0..1)
- --balldetail <arg>
- set ball detail l[ow] m[edium] h[igh] or v[eryhigh]
- --rgstereo
- start in stereo mode (red-green(cyan))
- --rgaim <arg>
- arg=left|right|middle for aiming eye position
- --hostaddr <arg>
- arg=IP-address for TCP/IP connection
- --portnum <arg>
- arg=port# for TCP/IP connection
- --geometry <arg>
- <width>x<height> window geometry
- --fullscreen
- play in fullscreen mode
- --freemove <arg>
- arg=on|off free move in external view mode
- --cuberef <arg>
- arg=on|off rendered cubemap reflections
- --cuberes <arg>
- arg=<texture size for cuberef> (must be power of 2)
- --bumpref <arg>
- arg=on|off bumpmap reflections of edges
- --bumpwood <arg>
- arg=on|off bumpmap of wood covers
- --balltraces <arg>
- arg=on|off trace lines of balls
- --gamemode <arg>
- arg=match|training|tournament
- --fresnel <arg>
- arg=on|off fresnel ball reflections
- --avatar <arg>
- arg=on|off enable/disable avatar
- --tourfast <arg>
- arg=1.0..10.0 AI fast motion ratio for tournament
- --clothtex <arg>
- arg=on|off for table detail map
- --help
- this help
-
- FooBillard -- Win32 OpenGL extended features found:
- GL_ARB_texture_cube_map = 1
- GL_ARB_multitexture = 1
- GL_NV_texture_shader = 0
- GL_NV_register_combiners = 1
- GL_NV_vertex_program = 1
-